So yesterday I gave a brief summery of Broforce. I mentioned how the different Bros have different mechanics and rules, and how that sometimes clashes with the design of any given level. So, I figured that I would present a couple of Bros to illustrate why this game is both great fun and great frustration. But before that, to reiterate (or anyone coming into this discussion here): Each Bro has different mechanics and every time you die and respawn, or rescue a Bro, the Bro that you are playing changes, at random. So you never really know for sure what kind of character you are going to get, and what kind of tactics you are going to have to use to beat the level.
Let's meet some Bros allready!
OK! To start off, Rambro is one of your starter Bros. He comes with a high-powered machine gun, grenades and a trusty survival knife. He also feels slightly faster than your average bro. He is probably the most "standard" Bro that you can find. You press the attack key and he unleashes a torrent of bullets towards the enemy. He's easy to use and can be useful in most situations.
B. A. Broracus is also a starting bro. He comes with a short range flame-thrower and incendiary grenades. So, up close, he is particularly deadly, but his range is so short that he can almost be thought of as a melee character. Because of his lack of range, he is quite situational. There are moments in the game, like room clearing, where he shines. And moments in the game, like big boss fights at range, where he is useless.
MacBrover is probably the most fun, and least useful in the long run, character in the game. Instead of using a gun, he throws dynamite. These are thrown in a small arc, land and explode a couple of seconds later. He can stick them onto enemies for extra fun. His "special" attack (like Rambros grenades or B.A.s incendiary grenades) is a turkey stuffed with dynamite which will attract the attention of any enemy nearby. He also has another trick up his sleeve. Instead of carrying a knife, he uses his fists for close combat. There are a couple of other characters that do this, but only MacBrover will attach a stick of dynamite to each enemy he throws. This little extra special move makes him one of the most fun characters to play. Unfortunately for MacBrover, most of the game has a lot of gun-wielding enemies that attack at range, which puts him at a certain dis-advantage. Even worse are the boss-fights. If you're unable to find a nice spot (preferably ON the boss) to hide from its attacks, you will probably have to reload soon.
The Boondock Bros are very special, since they are a pair. You get to live twice with these guys, since if one of them is shot, you will take control of the other. Getting your bro shot also causes the bro you're controlling to go into "rage mode", which increases your damage and speed. Instead of carrying a conventional special weapon, the bros special move spawns Il Duce that will help you out in combat. If you've gotten one of the bros killed, instead of spawning Il Duce, it will revive the dead bro.
Finally, Indiana Brones, the man, the myth, the legend. The character that actually made me want to write this thing to begin with. The one character that whenever I spawn as him, I consider restarting the entire level. Truly Indiana Brones is, in my opinion, the black sheep of the game. He is a character focused on movement, in a game focused on violent action. He whips his enemies as a standard attack. This causes them fear and they flee in terror, for a bit. The whip can also be used to attach to any surface and pull Brones towards it. His special attack is a "powerful" revolver. The problem here is the whip, it's fun to swing around and find new ways of traversing the level, but the whip does so little damage that you'll end up swamped if you ever really stand and fight. I guess the developers tried to compensate for this by giving his special attack (revolver) 6 ammunition, instead of the average 3-4 of the rest of the crew. But the fact still stands, he is a character focused on traversal in a game focused on gun-play. Maybe it's me, I bet there are some really good Brones players out there. But for me, whenever I get him as my playable character, I just know that the life I'm currently in is practically forfeit.